John F. Prieto
lighting / vfx / composition
lead CG artist / CG supervisor
At the beginning I worked as CG generalist and from there my interests and skills brought me on the technical side, working as a generlist TD & fx artist for some projects. Also I've been very interested on the look and the artistic side, too; so during my career I've been adding my experiences and combining technical & artistic. Therefore, most of my jobs have been at the project's end process, that is what I most like, doing look dev., lighting, effects and composition.
With the time I had the opportunity to supervise teams, work on some studio's pipeline & workflow, directing the CG department. But always working hands on the project, doing look developement, technical research, lighting rigs, key shots, fx, compositing...
Some of my tools: Autodesk Softimage & Autodesk Maya as my main 3d packages. For compositing I worked with Combustion, Shake, but last years mainly on Digital Fusion.
Some of my personal interests: Films, travel, sci-fi books, animation, photography, art, architecture, basketball, rock music & ost, videogames, collecting figures and toys...
I started my professional career in computer graphics back in 2001. Since then I've been working on animation feature films, commercials, videogames and tv series.
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